Brendan Byrne is a designer turned college administrator from Brooklyn. His electronic musical instrument and video game controller designs have been exhibited at the Game Science Center, Eyebeam Art + Technology Center, and SF MoMA, and featured on Adafruit, Hackaday, and the Daily Dot. As a college administrator, he's processed student tuition payments, worked the health clinic's front desk, managed inventory in a warehouse, read names at graduation, and (most importantly) listened to and responded to students and their needs. Prior to joining the Council and Science and Technology at Princeton, he was the Technology Manager for the NYU Game Center, where he organized student exhibitions and coordinated acquisitions for their library. Brendan received his masters from Parsons School of Design.
"If my professional development story was a pirate treasure map, it would be covered in X's. So, you'd throw the map away and just pick any old spot. Wherever you dug, you wouldn't find gold, but there'd always be something kind of neat. Sometimes it'd be valuable enough to pay your rent, and other times it'd be worthless. At first you'd be frustrated by the worthless stuff, but you'd bring it home with you anyway and put it on a little shelf. You don't know what the junk means to you exactly, but it's always a nice distraction to ponder it."
Yes, I am open to being contacted by a Princeton Graduate Student for an informational interview!